Lead Tooling Engineer

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Reference:BH-2158

Sector:Gaming and Immersive

Salary:£80,000 Per Annum

Benefits:£80k | Fully Remote | Stock Options | Flexible Working

Town/City:London

Contract Type:Permanent

Lead Tooling Engineer | Games Development | £80k | Fully Remote
 
Are you passionate about building powerful, intuitive tools that empower creative teams? Do you love solving complex technical challenges and want to shape the future of interactive storytelling?
 
Our client are creating immersive narrative experiences across mobile, console, PC, and the cloud—and we’re looking for a Lead Tooling Engineer to take their internal systems to the next level. You’ll lead the development of core tools that enable their storytellers to craft emotionally rich, branching dramas and deploy them seamlessly across platforms.
 
This is a high-impact, hands-on role where you’ll lead a small team of two engineers, collaborate closely with narrative and design teams, and help define the technical direction of the studio’s tooling pipeline. There’s also significant room for growth—as theor studio scales, you’ll have the opportunity to take on broader leadership responsibilities and shape long-term strategy.
 
What You’ll Be Doing:
 
  • Lead the design and development of intuitive, scalable internal tools for story creation and publishing
  • Manage and mentor a small team of two engineers, setting technical direction and supporting their growth
  • Build multi-platform tooling workflows that support deployment to mobile, PC, console, and cloud
  • Define technical documentation and requirements for both internal use and third-party developers
  • Oversee and evaluate outsourcing efforts to extend tooling capacity when needed
  • Continuously improve the performance, usability, and scalability of internal systems
  • Partner with creative teams to ensure tools align with design and storytelling goals
  • Contribute to the studio’s long-term technology roadmap with room to grow into senior leadership
 
What We’re Looking For:
 
  • Proven experience leading the development of game or creative tools at scale
  • 3+ years of hands-on Unity 3D experience
  • Experience with tooling for multi-platform deployment (PC, console, mobile)
  • Strong leadership and communication skills; able to guide a small, agile team
  • A pragmatic, solution-oriented mindset focused on enabling creativity
  • Comfortable working remotely with a high degree of autonomy
  • Keen interest in building scalable tools that empower creative teams
 
Bonus Points For:
 
  • Experience with data-driven UI frameworks (e.g. WPF, Angular, React)
  • Background in mobile publishing and tooling for app deployment
  • Familiarity with scripting language integration (e.g. Lua, Ink)
  • Prior experience coordinating with external development or outsourcing partners
  • Understanding of cloud gaming platforms or cross-platform deployment solutions
  • Exposure to narrative design tools or interactive story pipelines
  • Passion for storytelling and/or narrative-driven games
  • Interest in AI-assisted development tools and pipelines
 
Salary and Benefits:
 
  • Salary up to £80k
  • Remote working
  • Employee equity plan
  • Company pension
  • Flexible working practices
  • Stock options
  • Chance to progress career
 
Tech Stack & Tags:
 
Unity 3D | C# | Game Tools | Internal Tooling | Multi-Platform | Console | PC | Mobile | Remote | Engineering Leadership
 
If you’re ready to build tools that power the next generation of interactive narratives—and grow your leadership career in a creatively ambitious studio—then we want to hear from you.
 
Apply now and help shape the future of story-first game development.
 

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